Thursday 2 August 2012

Photorealism And The Confusing Myths Of Innovation

Photorealism And The Confusing Myths Of Innovation:


In an excerpt from a forthcoming Games Industry International interview, we find this statement from 2K boss Christoph Hartmann:
“Recreating a Mission Impossible experience in gaming is easy; recreating emotions in Brokeback Mountain is going to be tough, or at least very sensitive in this country… it will be very hard to create very deep emotions like sadness or love, things that drive the movies,” he said. “Until games are photorealistic, it’ll be very hard to open up to new genres. We can really only focus on action and shooter titles; those are suitable for consoles now.” He continued, “To dramatically change the industry to where we can insert a whole range of emotions, I feel it will only happen when we reach the point that games are photorealistic; then we will have reached an endpoint and that might be the final console.”
Let’s examine that.
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