Thursday 23 February 2012

Escape! Escape! Embracing Skippable Combat

Escape! Escape! Embracing Skippable Combat:

Thanks Craig!



The argument was made by Jennifer Hepler six years ago. Back then the BioWare writer argued that if dialogue can be skipped in games, then why not combat?



Ignoring the hideous treatment Hepler has received this week, and we will be*, the argument remains a truly excellent one, and one I want to explore.



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